Active Lifestyles
We chose the Active track because accessibility in physical activity should not only mean access to a venue, but also meaningful participation within the activity itself. Indoor climbing made this gap especially visible to us. Climbing depends heavily on route preview, movement planning, and real-time action, so visual information is not secondary; it shapes how climbers understand and enjoy the route. For blind and low-vision climbers, this creates barriers to independent route understanding, usable in-climb guidance, and confident self-directed participation. Existing assistive research for accessible climbing and embodied guidance is promising but still early-stage, while mainstream climbing apps mainly focus on route browsing, logging, beta sharing, and community rather than BLV accessibility.
This made the Active track the strongest fit for our project. It allowed us to design for agency, flow, confidence, and enjoyment in a physically demanding setting, not just basic usability. Through HoldLight, we wanted to support active participation rather than passive accommodation: helping blind and low-vision climbers understand routes before climbing, receive lightweight support during movement, and stay in control while preserving human fallback when safety or uncertainty requires it.